max
|
24c7c805bc
|
Fixed an error
|
2019-12-06 17:56:36 +01:00 |
|
max
|
2955f202a7
|
Insta Trig Fixed
|
2019-12-06 11:25:38 +01:00 |
|
max
|
324816de02
|
Implement CYLtransitions into MidiTransitionController
Closes #121
|
2019-12-05 22:08:56 +01:00 |
|
max
|
71f1403494
|
CleanUp TimeController
closes #122
|
2019-12-05 13:37:20 +01:00 |
|
max
|
ca5568e94b
|
Added MidiTransitionController and Changed TimelineController
For Transitions that finish on the next chosen downbeat
closes #120
|
2019-12-04 19:14:04 +01:00 |
|
max
|
a23babb550
|
CYLVESTER MIDI Sim in Pd + VFX QList Demo
|
2019-12-03 22:36:57 +01:00 |
|
Chikashi Miyama
|
7f4e06efc7
|
Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
# Conflicts:
# UnityProject/Assembly-CSharp.csproj
|
2019-12-02 17:34:54 +01:00 |
|
Chikashi Miyama
|
cf9e03fd88
|
fix bug
|
2019-12-02 17:33:09 +01:00 |
|
strangerattractor
|
3a69494ba8
|
VFX Graph Demo Update
|
2019-12-02 15:18:21 +01:00 |
|
strangerattractor
|
562ec4d823
|
Add VFX Graph Demo + Kinect Code Comments for 8-10bit topic
|
2019-11-30 08:46:38 +01:00 |
|
strangerattractor
|
cdc0a7139d
|
Extended Force Demo
|
2019-11-27 18:55:11 +01:00 |
|
max
|
c65cd6d0c0
|
Fixed Force Position VFX Graph
Forces can now be applied.
Pixel will return to original position + kinect offset
|
2019-11-27 14:28:39 +01:00 |
|
max
|
744621f064
|
Added VFX Graph Tests with ofset from depth texture and forces.
|
2019-11-26 21:27:01 +01:00 |
|
strangerattractor
|
f5e6f66177
|
Voxel VFX Graph added
|
2019-11-25 15:03:03 +01:00 |
|
max
|
54c8e907c4
|
Force Balls Test
Emmit Particles with one hand
Attract them with the other
|
2019-11-09 18:42:47 +01:00 |
|
Chikashi Miyama
|
29ea4ec5cf
|
fix vfx
|
2019-11-09 17:05:06 +01:00 |
|
Chikashi Miyama
|
7f474489a4
|
add blue movement particle
|
2019-11-09 16:51:15 +01:00 |
|
Chikashi Miyama
|
53a31debfe
|
Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
|
2019-11-07 23:52:52 +01:00 |
|
Chikashi Miyama
|
36513e54b4
|
implement point cloud VFX
|
2019-11-07 23:52:03 +01:00 |
|
max
|
b9360e3fec
|
KinectSceneGraph Damo Fix
|
2019-11-06 10:53:47 +01:00 |
|
max
|
f185621fdf
|
Cleanup
|
2019-10-29 16:53:54 +01:00 |
|
max
|
ef2a64b16a
|
Cleanup
|
2019-10-29 16:13:37 +01:00 |
|
max
|
67d41e333f
|
Test With VFX Graph and volumetric Fog in "Max Fun"
|
2019-10-28 23:45:27 +01:00 |
|
max
|
7ab377b9a0
|
VFX Graph Test
|
2019-10-27 19:48:59 +01:00 |
|
max
|
53c1b2d7b5
|
Azure Kinect Demos
Bought the asset to test with
|
2019-10-26 11:04:12 +02:00 |
|
Chikashi Miyama
|
4a679453af
|
fix 2019 errors
|
2019-10-04 21:58:32 +02:00 |
|
Chikashi Miyama
|
0dac7a812d
|
fix VFX
|
2019-10-04 20:30:18 +02:00 |
|
Chikashi Miyama
|
67c0da3280
|
enable VFX from the begining
|
2019-10-03 19:47:24 +02:00 |
|
Chikashi Miyama
|
d9855e069e
|
implement FFT waterfall
|
2019-10-03 19:06:11 +02:00 |
|
Chikashi Miyama
|
7e07f4b2cb
|
add visual effect graph demo
|
2019-10-03 11:43:11 +02:00 |
|