max
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b44743ba07
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Max Shader Graph Advance
- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
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2019-10-16 12:24:21 +02:00 |
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Chikashi Miyama
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a2d9a37e55
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add some initial effort for FFT texture
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2019-10-05 11:38:46 +02:00 |
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Chikashi Miyama
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d668026a93
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fix post script demo
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2019-10-04 20:15:15 +02:00 |
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Chikashi Miyama
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983e3ff7a3
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fix mapping demo
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2019-10-04 19:17:11 +02:00 |
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Chikashi Miyama
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377dd40a98
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fix #56
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2019-10-04 15:35:23 +02:00 |
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Chikashi Miyama
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ea699a147f
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add other assets
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2019-10-03 11:43:23 +02:00 |
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Chikashi Miyama
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c2ca4a3702
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build setting changedf
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2019-10-01 23:36:53 +02:00 |
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Chikashi Miyama
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a04dbcc5d5
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Pd backend levelmeters
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2019-09-29 18:04:26 +02:00 |
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Chikashi Miyama
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7f2c976b56
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add setup
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2019-07-13 20:44:50 +02:00 |
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Chikashi Miyama
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4ba933ac3f
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optimize IRSensor data retrival using R16 texture format and unsafe IntPtr
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2019-07-07 13:26:16 +02:00 |
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Chikashi Miyama
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1b4866e74e
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add unit tests for kinect related classse
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2019-07-07 00:17:26 +02:00 |
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Chikashi Miyama
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3441b7b4b9
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change the name of project folder + import submodule
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2019-07-06 14:50:40 +02:00 |
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