max
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972e6a6ef4
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Spectrogram World Demo Scene (with Problems)
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2019-11-18 20:31:44 +01:00 |
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max
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5eb195439e
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Updated Kinect ShaderGraph Demo
bug found: Kinect texture seems to be actual red channel, not depth channel
|
2019-11-13 15:33:01 +01:00 |
|
Chikashi Miyama
|
646ac34143
|
refactor body tracking manager
|
2019-11-03 15:19:11 +01:00 |
|
Chikashi Miyama
|
be8a4dd1c0
|
refactor body id structure
|
2019-11-03 13:29:35 +01:00 |
|
Chikashi Miyama
|
59d07bdd75
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Merge branch 'BPMsync'
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2019-11-01 15:43:26 +01:00 |
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max
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8e0371afb8
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Delete unnecessary assets
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2019-11-01 11:53:07 +01:00 |
|
Chikashi Miyama
|
e4d1a9c81f
|
extend qlist structure
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2019-11-01 11:41:06 +01:00 |
|
Chikashi Miyama
|
66907c8492
|
fix error
|
2019-10-31 10:48:04 +01:00 |
|
Chikashi Miyama
|
8fae5f3707
|
implement #94
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2019-10-30 18:45:05 +01:00 |
|
Chikashi Miyama
|
90afb6b074
|
accept MMC start/stop
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2019-10-30 15:01:06 +01:00 |
|
Chikashi Miyama
|
a89bf6e9ae
|
add timbreID feature
|
2019-10-29 15:42:02 +01:00 |
|
Chikashi Miyama
|
058856b32e
|
fix bug
|
2019-10-28 21:34:04 +01:00 |
|
Chikashi Miyama
|
964ab7f2ee
|
add state message pass from unity to pd
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2019-10-27 22:09:18 +01:00 |
|
Chikashi Miyama
|
7b273e2b8a
|
add midi clock
|
2019-10-27 11:21:33 +01:00 |
|
Chikashi Miyama
|
cf59b7f739
|
handle raw midi data
|
2019-10-26 22:15:30 +02:00 |
|
max
|
b44743ba07
|
Max Shader Graph Advance
- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
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2019-10-16 12:24:21 +02:00 |
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max
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b5caf76263
|
Added Higher Resolution Plane + Create-Plane Script.
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2019-10-15 17:13:45 +02:00 |
|
Chikashi Miyama
|
6215653edf
|
add spawning by thresholding
|
2019-10-08 00:03:16 +02:00 |
|
Chikashi Miyama
|
cb599bf5ca
|
refer #62
|
2019-10-05 18:09:24 +02:00 |
|
Chikashi Miyama
|
d00d95859f
|
refer #60
|
2019-10-05 14:18:52 +02:00 |
|
Chikashi Miyama
|
9771869b4c
|
drop Pd Backend
|
2019-10-05 06:15:15 +02:00 |
|
Chikashi Miyama
|
377dd40a98
|
fix #56
|
2019-10-04 15:35:23 +02:00 |
|
Chikashi Miyama
|
8269c559d1
|
fix unit tests
|
2019-10-02 18:22:15 +02:00 |
|
Chikashi Miyama
|
837d1bdf85
|
add ball scaling example
|
2019-10-02 18:17:08 +02:00 |
|
Chikashi Miyama
|
26f6495462
|
fix path
|
2019-10-02 00:26:57 +02:00 |
|
Chikashi Miyama
|
83246e4d94
|
change app builder to build demo scene
|
2019-10-02 00:16:37 +02:00 |
|
Chikashi Miyama
|
b7fa663c97
|
add more unit tests for rectangular selection system
|
2019-10-01 23:01:56 +02:00 |
|
Chikashi Miyama
|
1267a9715a
|
add unit test
|
2019-10-01 22:20:55 +02:00 |
|
Chikashi Miyama
|
757df84bdb
|
retain rectangular selection in playmode
|
2019-10-01 19:30:17 +02:00 |
|
Chikashi Miyama
|
0b0b9f0606
|
add scripts for sample playback
|
2019-10-01 15:08:35 +02:00 |
|
Chikashi Miyama
|
325295a089
|
put everything in playmode
|
2019-09-29 21:53:47 +02:00 |
|
Chikashi Miyama
|
f6ee141c84
|
The rectangular selection in the spectrum is serialized
|
2019-09-29 20:24:16 +02:00 |
|
Chikashi Miyama
|
d6059d5104
|
FFT Selection
|
2019-09-29 19:47:17 +02:00 |
|
Chikashi Miyama
|
a04dbcc5d5
|
Pd backend levelmeters
|
2019-09-29 18:04:26 +02:00 |
|
Chikashi Miyama
|
e30daa57d9
|
refactor spectrum viewer
|
2019-09-29 12:00:16 +02:00 |
|
Chikashi Miyama
|
779e936036
|
add realtime updated levelmeters in Unity Editor
|
2019-09-29 00:19:35 +02:00 |
|
Chikashi Miyama
|
f86ea3078f
|
add level meters
|
2019-09-28 21:21:58 +02:00 |
|
Chikashi Miyama
|
f29a1549c5
|
close #29
|
2019-09-28 20:29:31 +02:00 |
|
Chikashi Miyama
|
78023946cd
|
close #28
|
2019-09-28 20:17:39 +02:00 |
|
Chikashi Miyama
|
dd9dfdeb2f
|
add selection system
|
2019-09-28 12:53:22 +02:00 |
|
Chikashi Miyama
|
f1be7f8056
|
add copyright and build number
|
2019-07-13 20:24:19 +02:00 |
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