Chikashi Miyama
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fc8999d26c
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skeleton implemented
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2019-10-31 18:38:58 +01:00 |
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Chikashi Miyama
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16ee791407
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remove SteamVR
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2019-10-29 17:48:31 +01:00 |
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max
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67d41e333f
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Test With VFX Graph and volumetric Fog in "Max Fun"
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2019-10-28 23:45:27 +01:00 |
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max
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7ab377b9a0
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VFX Graph Test
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2019-10-27 19:48:59 +01:00 |
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max
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b44743ba07
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Max Shader Graph Advance
- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
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2019-10-16 12:24:21 +02:00 |
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max
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b5caf76263
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Added Higher Resolution Plane + Create-Plane Script.
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2019-10-15 17:13:45 +02:00 |
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Chikashi Miyama
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67c0da3280
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enable VFX from the begining
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2019-10-03 19:47:24 +02:00 |
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Chikashi Miyama
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837d1bdf85
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add ball scaling example
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2019-10-02 18:17:08 +02:00 |
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Chikashi Miyama
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1267a9715a
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add unit test
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2019-10-01 22:20:55 +02:00 |
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Chikashi Miyama
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757df84bdb
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retain rectangular selection in playmode
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2019-10-01 19:30:17 +02:00 |
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Chikashi Miyama
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325295a089
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put everything in playmode
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2019-09-29 21:53:47 +02:00 |
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Chikashi Miyama
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f6ee141c84
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The rectangular selection in the spectrum is serialized
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2019-09-29 20:24:16 +02:00 |
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Chikashi Miyama
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a04dbcc5d5
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Pd backend levelmeters
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2019-09-29 18:04:26 +02:00 |
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Chikashi Miyama
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dd9dfdeb2f
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add selection system
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2019-09-28 12:53:22 +02:00 |
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Chikashi Miyama
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b807feb2a4
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add activation
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2019-08-17 18:17:57 +02:00 |
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Chikashi Miyama
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b9ab16e31b
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add example1
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2019-08-17 17:47:01 +02:00 |
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Chikashi Miyama
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175892a576
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implement both kinect and pd integration
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2019-07-07 22:00:44 +02:00 |
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Chikashi Miyama
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fc5b6ef041
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point cloud in progress
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2019-07-07 17:56:52 +02:00 |
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Chikashi Miyama
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4ba933ac3f
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optimize IRSensor data retrival using R16 texture format and unsafe IntPtr
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2019-07-07 13:26:16 +02:00 |
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Chikashi Miyama
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82ab0c5e75
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add Kinect Manager
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2019-07-07 09:39:46 +02:00 |
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Chikashi Miyama
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1b4866e74e
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add unit tests for kinect related classse
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2019-07-07 00:17:26 +02:00 |
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Chikashi Miyama
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3d5c43b62e
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add .idea
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2019-07-06 16:25:49 +02:00 |
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