Commit graph

107 commits

Author SHA1 Message Date
max
e608d67981 Added Cinemachine + Improved Spectrum Bind (by Philip) 2020-01-16 20:01:33 +01:00
max
3c61e79cdc BlackLines Animators Added 2020-01-15 21:54:46 +01:00
max
870ded05fd Merge branch 'master' into Add-Calculated-Transition-Speed-to-TimelineController 2020-01-09 10:12:31 +01:00
max
45db9bc4a1 Updated CYL_Controlller with Philip 2020-01-08 16:59:22 +01:00
max
1b230c8dbc Edit Trails 2020-01-07 12:46:35 +01:00
strangerattractor
47330c97ce Added OneLine FFT Texture and LookupTexture from Value 2020-01-02 13:17:22 +01:00
strangerattractor
ed3a63934a Added RotateGameObjectClass
in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal.
2019-12-22 19:20:06 +01:00
max
dc99993523 added Keijiro Point and Line Demo 2019-12-16 21:56:49 +01:00
Chikashi Miyama
10c3f96e6c fix #136 2019-12-13 16:14:22 +01:00
Chikashi Miyama
17b4217ce4 implement #136 2019-12-12 17:48:03 +01:00
Chikashi Miyama
ddf8b0b70c update AzureDemo scene 2019-12-12 13:16:29 +01:00
max
33d2cc5444 Update to TimelineController for CYLControl 2019-12-12 12:17:54 +01:00
max
ca64fc6b39 Added Calculation for TransitionSpeed
to Timline Controller that updates every frame
2019-12-11 17:08:52 +01:00
max
efa38b7e99 Added Pd CYLsim 2019-12-10 14:38:41 +01:00
Chikashi Miyama
0eec0a6e2f fix bug #124 2019-12-07 19:20:44 +01:00
Chikashi Miyama
3695f9d175 add project change 2019-12-07 16:23:04 +01:00
Chikashi Miyama
950e2ae16e remove private variable 2019-12-06 22:29:46 +01:00
Chikashi Miyama
1582a10ce2 Extract scheduled Action 2019-12-06 22:21:24 +01:00
Chikashi Miyama
f3e53b8597 fix formatting and style error 2019-12-06 21:49:52 +01:00
max
24c7c805bc Fixed an error 2019-12-06 17:56:36 +01:00
max
a757349071 CylMidiController can drive Timeline forwards and Backwards now
Bug: Playback deosnt stop for reverse.
2019-12-06 17:11:43 +01:00
max
9d6e037de9 Fixed #125 2019-12-06 15:19:36 +01:00
max
2955f202a7 Insta Trig Fixed 2019-12-06 11:25:38 +01:00
max
324816de02 Implement CYLtransitions into MidiTransitionController
Closes #121
2019-12-05 22:08:56 +01:00
max
71f1403494 CleanUp TimeController
closes #122
2019-12-05 13:37:20 +01:00
max
ca5568e94b Added MidiTransitionController and Changed TimelineController
For Transitions that finish on the next chosen downbeat

closes #120
2019-12-04 19:14:04 +01:00
max
a23babb550 CYLVESTER MIDI Sim in Pd + VFX QList Demo 2019-12-03 22:36:57 +01:00
strangerattractor
562ec4d823 Add VFX Graph Demo + Kinect Code Comments for 8-10bit topic 2019-11-30 08:46:38 +01:00
strangerattractor
cdc0a7139d Extended Force Demo 2019-11-27 18:55:11 +01:00
max
5bd781db21 PitchTracking Demo and Small Improvments (Logging) 2019-11-22 18:38:28 +01:00
strangerattractor
d3b5430712 Add Highres Sphere and AnimShaderTests 2019-11-21 21:03:07 +01:00
max
f51764016f Make Spectrogram Scrollable (Expose Index)
Also, write Reusable Shader for Spectrogram
2019-11-18 12:37:32 +01:00
Chikashi Miyama
58131ff037 Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
# Conflicts:
#	UnityProject/Assets/Scenes/Examples/KinectSceneGraph/KinectSceneGraph.unity
2019-11-13 21:17:28 +01:00
Chikashi Miyama
b0fd65e156 change infrared to depth 2019-11-13 21:15:25 +01:00
max
54c8e907c4 Force Balls Test
Emmit Particles with one hand
Attract them with the other
2019-11-09 18:42:47 +01:00
Chikashi Miyama
7f474489a4 add blue movement particle 2019-11-09 16:51:15 +01:00
Chikashi Miyama
53a31debfe Merge branch 'master' of https://github.com/chikashimiyama/Soundvision 2019-11-07 23:52:52 +01:00
Chikashi Miyama
36513e54b4 implement point cloud VFX 2019-11-07 23:52:03 +01:00
max
b9360e3fec KinectSceneGraph Damo Fix 2019-11-06 10:53:47 +01:00
Chikashi Miyama
5d966194fa add compute shader for creating movement/difference texture 2019-11-04 22:39:02 +01:00
Chikashi Miyama
0808bec831 add kinect point cloud 2019-11-03 23:37:01 +01:00
Chikashi Miyama
533ee9c14a add Joint Bind 2019-11-03 16:05:08 +01:00
Chikashi Miyama
646ac34143 refactor body tracking manager 2019-11-03 15:19:11 +01:00
Chikashi Miyama
be8a4dd1c0 refactor body id structure 2019-11-03 13:29:35 +01:00
Chikashi Miyama
66a98d60ba bugfix . #103 2019-11-01 17:13:16 +01:00
Chikashi Miyama
86a6c66405 modify animator 2019-11-01 13:33:23 +01:00
Chikashi Miyama
a69f121053 Change StateManager interface 2019-11-01 12:06:54 +01:00
Chikashi Miyama
e4d1a9c81f extend qlist structure 2019-11-01 11:41:06 +01:00
Chikashi Miyama
ab662ba326 add basic kinect skelton 2019-10-31 21:08:01 +01:00
Chikashi Miyama
fc8999d26c skeleton implemented 2019-10-31 18:38:58 +01:00