Commit graph

37 commits

Author SHA1 Message Date
max
b99370ab49 20121 Presentation 2020-02-08 12:17:12 +01:00
max
712d780c0a Added Azure Kinect to First Project and material Demo 2020-01-23 10:39:43 +01:00
max
ea2152cda2 Corrected FirstProject Markers 2020-01-21 23:31:06 +01:00
max
a8d0d921d1 Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
max
e608d67981 Added Cinemachine + Improved Spectrum Bind (by Philip) 2020-01-16 20:01:33 +01:00
max
4d2ef09d2c Added First Project 2020-01-13 16:20:47 +01:00
max
523d2f2456 Tree Demo 2020-01-08 11:58:54 +01:00
max
18b7ea8ea0 Fixed Basic Fractal Demo 2020-01-07 19:48:04 +01:00
strangerattractor
3eba566ab7 Edit BasicFractal 2020-01-07 12:49:12 +01:00
strangerattractor
8598c63d55 Experiments with Trails in VFX Graph (activated experimental mode) 2020-01-05 18:49:36 +01:00
strangerattractor
7683216049 Added Feedback Demo Scene 2019-12-27 20:18:08 +01:00
strangerattractor
75a37920b5 Added a twirl and a starfish 2019-12-24 01:05:10 +01:00
max
e04c674f8d Made Waveform Particle system 2019-12-18 17:57:09 +01:00
max
33f72e9a6e Added Partice Keijiro Demos with soundreactivity 2019-12-17 20:25:08 +01:00
Chikashi Miyama
c6a9572718 Integrate Keijiro's code 2019-12-12 13:08:41 +01:00
strangerattractor
3a69494ba8 VFX Graph Demo Update 2019-12-02 15:18:21 +01:00
strangerattractor
562ec4d823 Add VFX Graph Demo + Kinect Code Comments for 8-10bit topic 2019-11-30 08:46:38 +01:00
strangerattractor
d3b5430712 Add Highres Sphere and AnimShaderTests 2019-11-21 21:03:07 +01:00
max
8771fc96ce Update Kinect Skeleton Scene (Activated SSR Buggy!)
Activated Screen Space Reflections.
Might need to deactivate again due to performance and buggieness

Also Activated High Quality for Lights and Reflections in HDRP and HDRP Pipeline
2019-11-12 19:59:16 +01:00
max
54c8e907c4 Force Balls Test
Emmit Particles with one hand
Attract them with the other
2019-11-09 18:42:47 +01:00
Chikashi Miyama
f0647993b0 disable VR in player setting 2019-10-29 18:25:19 +01:00
Chikashi Miyama
1acdf7ecea fix TimbreID demo scene 2019-10-29 17:16:29 +01:00
max
ef2a64b16a Cleanup 2019-10-29 16:13:37 +01:00
Chikashi Miyama
058856b32e fix bug 2019-10-28 21:34:04 +01:00
max
53c1b2d7b5 Azure Kinect Demos
Bought the asset to test with
2019-10-26 11:04:12 +02:00
max
b44743ba07 Max Shader Graph Advance
- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
2019-10-16 12:24:21 +02:00
Chikashi Miyama
a2d9a37e55 add some initial effort for FFT texture 2019-10-05 11:38:46 +02:00
Chikashi Miyama
d668026a93 fix post script demo 2019-10-04 20:15:15 +02:00
Chikashi Miyama
983e3ff7a3 fix mapping demo 2019-10-04 19:17:11 +02:00
Chikashi Miyama
377dd40a98 fix #56 2019-10-04 15:35:23 +02:00
Chikashi Miyama
ea699a147f add other assets 2019-10-03 11:43:23 +02:00
Chikashi Miyama
c2ca4a3702 build setting changedf 2019-10-01 23:36:53 +02:00
Chikashi Miyama
a04dbcc5d5 Pd backend levelmeters 2019-09-29 18:04:26 +02:00
Chikashi Miyama
7f2c976b56 add setup 2019-07-13 20:44:50 +02:00
Chikashi Miyama
4ba933ac3f optimize IRSensor data retrival using R16 texture format and unsafe IntPtr 2019-07-07 13:26:16 +02:00
Chikashi Miyama
1b4866e74e add unit tests for kinect related classse 2019-07-07 00:17:26 +02:00
Chikashi Miyama
3441b7b4b9 change the name of project folder + import submodule 2019-07-06 14:50:40 +02:00