max
b99370ab49
20121 Presentation
2020-02-08 12:17:12 +01:00
max
712d780c0a
Added Azure Kinect to First Project and material Demo
2020-01-23 10:39:43 +01:00
max
ea2152cda2
Corrected FirstProject Markers
2020-01-21 23:31:06 +01:00
max
a8d0d921d1
Combined BlackLines + Conformed Objects
2020-01-17 23:08:30 +01:00
max
e608d67981
Added Cinemachine + Improved Spectrum Bind (by Philip)
2020-01-16 20:01:33 +01:00
max
4d2ef09d2c
Added First Project
2020-01-13 16:20:47 +01:00
max
523d2f2456
Tree Demo
2020-01-08 11:58:54 +01:00
max
18b7ea8ea0
Fixed Basic Fractal Demo
2020-01-07 19:48:04 +01:00
strangerattractor
3eba566ab7
Edit BasicFractal
2020-01-07 12:49:12 +01:00
strangerattractor
8598c63d55
Experiments with Trails in VFX Graph (activated experimental mode)
2020-01-05 18:49:36 +01:00
strangerattractor
7683216049
Added Feedback Demo Scene
2019-12-27 20:18:08 +01:00
strangerattractor
75a37920b5
Added a twirl and a starfish
2019-12-24 01:05:10 +01:00
max
e04c674f8d
Made Waveform Particle system
2019-12-18 17:57:09 +01:00
max
33f72e9a6e
Added Partice Keijiro Demos with soundreactivity
2019-12-17 20:25:08 +01:00
Chikashi Miyama
c6a9572718
Integrate Keijiro's code
2019-12-12 13:08:41 +01:00
strangerattractor
3a69494ba8
VFX Graph Demo Update
2019-12-02 15:18:21 +01:00
strangerattractor
562ec4d823
Add VFX Graph Demo + Kinect Code Comments for 8-10bit topic
2019-11-30 08:46:38 +01:00
strangerattractor
d3b5430712
Add Highres Sphere and AnimShaderTests
2019-11-21 21:03:07 +01:00
max
8771fc96ce
Update Kinect Skeleton Scene (Activated SSR Buggy!)
...
Activated Screen Space Reflections.
Might need to deactivate again due to performance and buggieness
Also Activated High Quality for Lights and Reflections in HDRP and HDRP Pipeline
2019-11-12 19:59:16 +01:00
max
54c8e907c4
Force Balls Test
...
Emmit Particles with one hand
Attract them with the other
2019-11-09 18:42:47 +01:00
Chikashi Miyama
f0647993b0
disable VR in player setting
2019-10-29 18:25:19 +01:00
Chikashi Miyama
1acdf7ecea
fix TimbreID demo scene
2019-10-29 17:16:29 +01:00
max
ef2a64b16a
Cleanup
2019-10-29 16:13:37 +01:00
Chikashi Miyama
058856b32e
fix bug
2019-10-28 21:34:04 +01:00
max
53c1b2d7b5
Azure Kinect Demos
...
Bought the asset to test with
2019-10-26 11:04:12 +02:00
max
b44743ba07
Max Shader Graph Advance
...
- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
2019-10-16 12:24:21 +02:00
Chikashi Miyama
a2d9a37e55
add some initial effort for FFT texture
2019-10-05 11:38:46 +02:00
Chikashi Miyama
d668026a93
fix post script demo
2019-10-04 20:15:15 +02:00
Chikashi Miyama
983e3ff7a3
fix mapping demo
2019-10-04 19:17:11 +02:00
Chikashi Miyama
377dd40a98
fix #56
2019-10-04 15:35:23 +02:00
Chikashi Miyama
ea699a147f
add other assets
2019-10-03 11:43:23 +02:00
Chikashi Miyama
c2ca4a3702
build setting changedf
2019-10-01 23:36:53 +02:00
Chikashi Miyama
a04dbcc5d5
Pd backend levelmeters
2019-09-29 18:04:26 +02:00
Chikashi Miyama
7f2c976b56
add setup
2019-07-13 20:44:50 +02:00
Chikashi Miyama
4ba933ac3f
optimize IRSensor data retrival using R16 texture format and unsafe IntPtr
2019-07-07 13:26:16 +02:00
Chikashi Miyama
1b4866e74e
add unit tests for kinect related classse
2019-07-07 00:17:26 +02:00
Chikashi Miyama
3441b7b4b9
change the name of project folder + import submodule
2019-07-06 14:50:40 +02:00