max
a8d0d921d1
Combined BlackLines + Conformed Objects
2020-01-17 23:08:30 +01:00
max
e608d67981
Added Cinemachine + Improved Spectrum Bind (by Philip)
2020-01-16 20:01:33 +01:00
max
1b230c8dbc
Edit Trails
2020-01-07 12:46:35 +01:00
strangerattractor
ed3a63934a
Added RotateGameObjectClass
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in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal.
2019-12-22 19:20:06 +01:00
max
dc99993523
added Keijiro Point and Line Demo
2019-12-16 21:56:49 +01:00
Chikashi Miyama
0ee93bd257
implement #129
2019-12-12 13:28:09 +01:00
Chikashi Miyama
ddf8b0b70c
update AzureDemo scene
2019-12-12 13:16:29 +01:00
max
efa38b7e99
Added Pd CYLsim
2019-12-10 14:38:41 +01:00
max
c4050e9924
Revert "Added CYL_Sim"
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This reverts commit 1803b353ec76e8f50986e8c61b697fda74bb4349.
2019-12-10 11:39:03 +01:00
max
92c9fa182b
Added CYL_Sim
2019-12-09 18:14:07 +01:00
Chikashi Miyama
3695f9d175
add project change
2019-12-07 16:23:04 +01:00
max
a23babb550
CYLVESTER MIDI Sim in Pd + VFX QList Demo
2019-12-03 22:36:57 +01:00
strangerattractor
3a69494ba8
VFX Graph Demo Update
2019-12-02 15:18:21 +01:00
Chikashi Miyama
705d72fe28
add qlist transition system
2019-11-30 11:40:15 +01:00
strangerattractor
cdc0a7139d
Extended Force Demo
2019-11-27 18:55:11 +01:00
max
5bd781db21
PitchTracking Demo and Small Improvments (Logging)
2019-11-22 18:38:28 +01:00
strangerattractor
d3b5430712
Add Highres Sphere and AnimShaderTests
2019-11-21 21:03:07 +01:00
max
f51764016f
Make Spectrogram Scrollable (Expose Index)
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Also, write Reusable Shader for Spectrogram
2019-11-18 12:37:32 +01:00
Chikashi Miyama
f6d6b3f1ae
fix broken demo
2019-11-13 21:19:47 +01:00
max
8771fc96ce
Update Kinect Skeleton Scene (Activated SSR Buggy!)
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Activated Screen Space Reflections.
Might need to deactivate again due to performance and buggieness
Also Activated High Quality for Lights and Reflections in HDRP and HDRP Pipeline
2019-11-12 19:59:16 +01:00
max
54c8e907c4
Force Balls Test
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Emmit Particles with one hand
Attract them with the other
2019-11-09 18:42:47 +01:00
Chikashi Miyama
7f474489a4
add blue movement particle
2019-11-09 16:51:15 +01:00
max
b9360e3fec
KinectSceneGraph Damo Fix
2019-11-06 10:53:47 +01:00
Chikashi Miyama
646ac34143
refactor body tracking manager
2019-11-03 15:19:11 +01:00
Chikashi Miyama
be8a4dd1c0
refactor body id structure
2019-11-03 13:29:35 +01:00
Chikashi Miyama
e4d1a9c81f
extend qlist structure
2019-11-01 11:41:06 +01:00
max
e7e1816efd
Animator Tryout
2019-10-31 18:37:03 +01:00
Chikashi Miyama
955434878a
change structure from pull to push for kinect data passing
2019-10-31 13:40:44 +01:00
Chikashi Miyama
90afb6b074
accept MMC start/stop
2019-10-30 15:01:06 +01:00
Chikashi Miyama
f0647993b0
disable VR in player setting
2019-10-29 18:25:19 +01:00
Chikashi Miyama
16ee791407
remove SteamVR
2019-10-29 17:48:31 +01:00
Chikashi Miyama
1acdf7ecea
fix TimbreID demo scene
2019-10-29 17:16:29 +01:00
max
ef2a64b16a
Cleanup
2019-10-29 16:13:37 +01:00
Chikashi Miyama
309d3910b9
implement previous button refers #91
2019-10-29 13:45:12 +01:00
max
67d41e333f
Test With VFX Graph and volumetric Fog in "Max Fun"
2019-10-28 23:45:27 +01:00
Chikashi Miyama
058856b32e
fix bug
2019-10-28 21:34:04 +01:00
Chikashi Miyama
2732031f78
add one button advance feature
2019-10-27 22:28:47 +01:00
Chikashi Miyama
2c3f13fc1d
Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
2019-10-27 22:10:22 +01:00
Chikashi Miyama
964ab7f2ee
add state message pass from unity to pd
2019-10-27 22:09:18 +01:00
max
7ab377b9a0
VFX Graph Test
2019-10-27 19:48:59 +01:00
Chikashi Miyama
1757ace208
add mathematical solution to the stuttering problem
2019-10-27 12:52:36 +01:00
Chikashi Miyama
e764e1e546
move azure kinect sample to Third party folder
2019-10-26 22:49:14 +02:00
Chikashi Miyama
386757c9d7
add midi logger
2019-10-26 22:45:33 +02:00
Chikashi Miyama
cf59b7f739
handle raw midi data
2019-10-26 22:15:30 +02:00
max
b44743ba07
Max Shader Graph Advance
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- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
2019-10-16 12:24:21 +02:00
Chikashi Miyama
983e3ff7a3
fix mapping demo
2019-10-04 19:17:11 +02:00
Chikashi Miyama
ea699a147f
add other assets
2019-10-03 11:43:23 +02:00
Chikashi Miyama
8269c559d1
fix unit tests
2019-10-02 18:22:15 +02:00
Chikashi Miyama
837d1bdf85
add ball scaling example
2019-10-02 18:17:08 +02:00
Chikashi Miyama
b7fa663c97
add more unit tests for rectangular selection system
2019-10-01 23:01:56 +02:00