Commit graph

16 commits

Author SHA1 Message Date
Chikashi Miyama
6215653edf add spawning by thresholding 2019-10-08 00:03:16 +02:00
Chikashi Miyama
25ac95531a add thresholding 2019-10-07 18:53:36 +02:00
Chikashi Miyama
cb599bf5ca refer #62 2019-10-05 18:09:24 +02:00
Chikashi Miyama
d00d95859f refer #60 2019-10-05 14:18:52 +02:00
Chikashi Miyama
a2d9a37e55 add some initial effort for FFT texture 2019-10-05 11:38:46 +02:00
Chikashi Miyama
9771869b4c drop Pd Backend 2019-10-05 06:15:15 +02:00
Chikashi Miyama
377dd40a98 fix #56 2019-10-04 15:35:23 +02:00
Chikashi Miyama
837d1bdf85 add ball scaling example 2019-10-02 18:17:08 +02:00
Chikashi Miyama
1267a9715a add unit test 2019-10-01 22:20:55 +02:00
Chikashi Miyama
0b0b9f0606 add scripts for sample playback 2019-10-01 15:08:35 +02:00
Chikashi Miyama
325295a089 put everything in playmode 2019-09-29 21:53:47 +02:00
Chikashi Miyama
d6059d5104 FFT Selection 2019-09-29 19:47:17 +02:00
Chikashi Miyama
a04dbcc5d5 Pd backend levelmeters 2019-09-29 18:04:26 +02:00
Chikashi Miyama
e30daa57d9 refactor spectrum viewer 2019-09-29 12:00:16 +02:00
Chikashi Miyama
779e936036 add realtime updated levelmeters in Unity Editor 2019-09-29 00:19:35 +02:00
Chikashi Miyama
78023946cd close #28 2019-09-28 20:17:39 +02:00