Commit graph

64 commits

Author SHA1 Message Date
max
a8d0d921d1 Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
max
e608d67981 Added Cinemachine + Improved Spectrum Bind (by Philip) 2020-01-16 20:01:33 +01:00
max
1b230c8dbc Edit Trails 2020-01-07 12:46:35 +01:00
strangerattractor
ed3a63934a Added RotateGameObjectClass
in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal.
2019-12-22 19:20:06 +01:00
max
dc99993523 added Keijiro Point and Line Demo 2019-12-16 21:56:49 +01:00
Chikashi Miyama
0ee93bd257 implement #129 2019-12-12 13:28:09 +01:00
Chikashi Miyama
ddf8b0b70c update AzureDemo scene 2019-12-12 13:16:29 +01:00
max
efa38b7e99 Added Pd CYLsim 2019-12-10 14:38:41 +01:00
max
c4050e9924 Revert "Added CYL_Sim"
This reverts commit 1803b353ec76e8f50986e8c61b697fda74bb4349.
2019-12-10 11:39:03 +01:00
max
92c9fa182b Added CYL_Sim 2019-12-09 18:14:07 +01:00
Chikashi Miyama
3695f9d175 add project change 2019-12-07 16:23:04 +01:00
max
a23babb550 CYLVESTER MIDI Sim in Pd + VFX QList Demo 2019-12-03 22:36:57 +01:00
strangerattractor
3a69494ba8 VFX Graph Demo Update 2019-12-02 15:18:21 +01:00
Chikashi Miyama
705d72fe28 add qlist transition system 2019-11-30 11:40:15 +01:00
strangerattractor
cdc0a7139d Extended Force Demo 2019-11-27 18:55:11 +01:00
max
5bd781db21 PitchTracking Demo and Small Improvments (Logging) 2019-11-22 18:38:28 +01:00
strangerattractor
d3b5430712 Add Highres Sphere and AnimShaderTests 2019-11-21 21:03:07 +01:00
max
f51764016f Make Spectrogram Scrollable (Expose Index)
Also, write Reusable Shader for Spectrogram
2019-11-18 12:37:32 +01:00
Chikashi Miyama
f6d6b3f1ae fix broken demo 2019-11-13 21:19:47 +01:00
max
8771fc96ce Update Kinect Skeleton Scene (Activated SSR Buggy!)
Activated Screen Space Reflections.
Might need to deactivate again due to performance and buggieness

Also Activated High Quality for Lights and Reflections in HDRP and HDRP Pipeline
2019-11-12 19:59:16 +01:00
max
54c8e907c4 Force Balls Test
Emmit Particles with one hand
Attract them with the other
2019-11-09 18:42:47 +01:00
Chikashi Miyama
7f474489a4 add blue movement particle 2019-11-09 16:51:15 +01:00
max
b9360e3fec KinectSceneGraph Damo Fix 2019-11-06 10:53:47 +01:00
Chikashi Miyama
646ac34143 refactor body tracking manager 2019-11-03 15:19:11 +01:00
Chikashi Miyama
be8a4dd1c0 refactor body id structure 2019-11-03 13:29:35 +01:00
Chikashi Miyama
e4d1a9c81f extend qlist structure 2019-11-01 11:41:06 +01:00
max
e7e1816efd Animator Tryout 2019-10-31 18:37:03 +01:00
Chikashi Miyama
955434878a change structure from pull to push for kinect data passing 2019-10-31 13:40:44 +01:00
Chikashi Miyama
90afb6b074 accept MMC start/stop 2019-10-30 15:01:06 +01:00
Chikashi Miyama
f0647993b0 disable VR in player setting 2019-10-29 18:25:19 +01:00
Chikashi Miyama
16ee791407 remove SteamVR 2019-10-29 17:48:31 +01:00
Chikashi Miyama
1acdf7ecea fix TimbreID demo scene 2019-10-29 17:16:29 +01:00
max
ef2a64b16a Cleanup 2019-10-29 16:13:37 +01:00
Chikashi Miyama
309d3910b9 implement previous button refers #91 2019-10-29 13:45:12 +01:00
max
67d41e333f Test With VFX Graph and volumetric Fog in "Max Fun" 2019-10-28 23:45:27 +01:00
Chikashi Miyama
058856b32e fix bug 2019-10-28 21:34:04 +01:00
Chikashi Miyama
2732031f78 add one button advance feature 2019-10-27 22:28:47 +01:00
Chikashi Miyama
2c3f13fc1d Merge branch 'master' of https://github.com/chikashimiyama/Soundvision 2019-10-27 22:10:22 +01:00
Chikashi Miyama
964ab7f2ee add state message pass from unity to pd 2019-10-27 22:09:18 +01:00
max
7ab377b9a0 VFX Graph Test 2019-10-27 19:48:59 +01:00
Chikashi Miyama
1757ace208 add mathematical solution to the stuttering problem 2019-10-27 12:52:36 +01:00
Chikashi Miyama
e764e1e546 move azure kinect sample to Third party folder 2019-10-26 22:49:14 +02:00
Chikashi Miyama
386757c9d7 add midi logger 2019-10-26 22:45:33 +02:00
Chikashi Miyama
cf59b7f739 handle raw midi data 2019-10-26 22:15:30 +02:00
max
b44743ba07 Max Shader Graph Advance
- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
2019-10-16 12:24:21 +02:00
Chikashi Miyama
983e3ff7a3 fix mapping demo 2019-10-04 19:17:11 +02:00
Chikashi Miyama
ea699a147f add other assets 2019-10-03 11:43:23 +02:00
Chikashi Miyama
8269c559d1 fix unit tests 2019-10-02 18:22:15 +02:00
Chikashi Miyama
837d1bdf85 add ball scaling example 2019-10-02 18:17:08 +02:00
Chikashi Miyama
b7fa663c97 add more unit tests for rectangular selection system 2019-10-01 23:01:56 +02:00