Chikashi Miyama
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768ce1ed0d
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change the format of UDP communication from Unity to Pd to ascii
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2019-10-27 17:28:00 +01:00 |
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Chikashi Miyama
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7b273e2b8a
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add midi clock
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2019-10-27 11:21:33 +01:00 |
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Chikashi Miyama
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cf59b7f739
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handle raw midi data
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2019-10-26 22:15:30 +02:00 |
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Chikashi Miyama
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6215653edf
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add spawning by thresholding
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2019-10-08 00:03:16 +02:00 |
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Chikashi Miyama
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25ac95531a
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add thresholding
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2019-10-07 18:53:36 +02:00 |
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Chikashi Miyama
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cb599bf5ca
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refer #62
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2019-10-05 18:09:24 +02:00 |
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Chikashi Miyama
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d00d95859f
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refer #60
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2019-10-05 14:18:52 +02:00 |
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Chikashi Miyama
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a2d9a37e55
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add some initial effort for FFT texture
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2019-10-05 11:38:46 +02:00 |
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Chikashi Miyama
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9771869b4c
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drop Pd Backend
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2019-10-05 06:15:15 +02:00 |
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Chikashi Miyama
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377dd40a98
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fix #56
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2019-10-04 15:35:23 +02:00 |
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Chikashi Miyama
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837d1bdf85
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add ball scaling example
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2019-10-02 18:17:08 +02:00 |
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Chikashi Miyama
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1267a9715a
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add unit test
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2019-10-01 22:20:55 +02:00 |
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Chikashi Miyama
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0b0b9f0606
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add scripts for sample playback
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2019-10-01 15:08:35 +02:00 |
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Chikashi Miyama
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325295a089
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put everything in playmode
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2019-09-29 21:53:47 +02:00 |
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Chikashi Miyama
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d6059d5104
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FFT Selection
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2019-09-29 19:47:17 +02:00 |
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Chikashi Miyama
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a04dbcc5d5
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Pd backend levelmeters
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2019-09-29 18:04:26 +02:00 |
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Chikashi Miyama
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e30daa57d9
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refactor spectrum viewer
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2019-09-29 12:00:16 +02:00 |
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Chikashi Miyama
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779e936036
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add realtime updated levelmeters in Unity Editor
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2019-09-29 00:19:35 +02:00 |
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Chikashi Miyama
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78023946cd
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close #28
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2019-09-28 20:17:39 +02:00 |
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