Chikashi Miyama
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be8a4dd1c0
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refactor body id structure
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2019-11-03 13:29:35 +01:00 |
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Chikashi Miyama
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66a98d60ba
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bugfix . #103
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2019-11-01 17:13:16 +01:00 |
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Chikashi Miyama
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59d07bdd75
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Merge branch 'BPMsync'
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2019-11-01 15:43:26 +01:00 |
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Chikashi Miyama
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f0f25058b8
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direct trigger of animation via animator
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2019-11-01 15:38:30 +01:00 |
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Chikashi Miyama
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86a6c66405
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modify animator
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2019-11-01 13:33:23 +01:00 |
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Chikashi Miyama
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a69f121053
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Change StateManager interface
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2019-11-01 12:06:54 +01:00 |
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max
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8e0371afb8
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Delete unnecessary assets
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2019-11-01 11:53:07 +01:00 |
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Chikashi Miyama
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e4d1a9c81f
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extend qlist structure
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2019-11-01 11:41:06 +01:00 |
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Chikashi Miyama
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a49e32d713
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Merge branch 'skelton'
# Conflicts:
# UnityProject/.idea/.idea.UnityProject/.idea/contentModel.xml
# UnityProject/.idea/.idea.UnityProject/.idea/workspace.xml
# UnityProject/Assets/Scenes/Examples/KinectSkeleton/joint.prefab.meta
# UnityProject/Assets/Scripts/VideoInput/Editor.meta
# UnityProject/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta
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2019-10-31 21:10:29 +01:00 |
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Chikashi Miyama
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ab662ba326
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add basic kinect skelton
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2019-10-31 21:08:01 +01:00 |
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max
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f27d46f6f6
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Max Animator/Animation Demo
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2019-10-31 20:15:27 +01:00 |
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Chikashi Miyama
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fc8999d26c
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skeleton implemented
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2019-10-31 18:38:58 +01:00 |
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max
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e7e1816efd
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Animator Tryout
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2019-10-31 18:37:03 +01:00 |
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Chikashi Miyama
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1e58aeeb4a
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add missing deleted meta
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2019-10-31 13:42:34 +01:00 |
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Chikashi Miyama
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3f0a2150d1
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remove main because it is not main
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2019-10-31 13:42:13 +01:00 |
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Chikashi Miyama
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955434878a
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change structure from pull to push for kinect data passing
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2019-10-31 13:40:44 +01:00 |
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Chikashi Miyama
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66907c8492
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fix error
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2019-10-31 10:48:04 +01:00 |
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Chikashi Miyama
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15ed32aea0
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fix namespace
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2019-10-31 10:43:47 +01:00 |
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Chikashi Miyama
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8fae5f3707
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implement #94
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2019-10-30 18:45:05 +01:00 |
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Chikashi Miyama
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b6bee77635
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add looped trigger
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2019-10-30 16:02:20 +01:00 |
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Chikashi Miyama
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90afb6b074
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accept MMC start/stop
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2019-10-30 15:01:06 +01:00 |
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Chikashi Miyama
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c87301bf67
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add smoother demo
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2019-10-30 11:05:03 +01:00 |
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Chikashi Miyama
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f47aa9b4ea
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add pitch tracking demo
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2019-10-29 21:47:06 +01:00 |
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Chikashi Miyama
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da4bd8ef2f
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add signmund
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2019-10-29 21:20:45 +01:00 |
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Chikashi Miyama
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644a50aa11
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Noise detector added
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2019-10-29 18:52:09 +01:00 |
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Chikashi Miyama
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08429e8bb2
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Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
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2019-10-29 18:25:56 +01:00 |
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Chikashi Miyama
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f0647993b0
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disable VR in player setting
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2019-10-29 18:25:19 +01:00 |
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max
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66a9f7295e
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Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
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2019-10-29 18:21:06 +01:00 |
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max
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e4733c58d5
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Cleanup
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2019-10-29 18:20:42 +01:00 |
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Chikashi Miyama
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8f37a14ec2
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add noise detection
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2019-10-29 18:19:57 +01:00 |
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Chikashi Miyama
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16ee791407
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remove SteamVR
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2019-10-29 17:48:31 +01:00 |
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Chikashi Miyama
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1acdf7ecea
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fix TimbreID demo scene
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2019-10-29 17:16:29 +01:00 |
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max
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f185621fdf
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Cleanup
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2019-10-29 16:53:54 +01:00 |
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max
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8e795fb3ea
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Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
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2019-10-29 16:14:33 +01:00 |
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max
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ef2a64b16a
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Cleanup
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2019-10-29 16:13:37 +01:00 |
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Chikashi Miyama
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a89bf6e9ae
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add timbreID feature
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2019-10-29 15:42:02 +01:00 |
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Chikashi Miyama
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c0fd668b01
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implement #90
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2019-10-29 14:32:55 +01:00 |
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Chikashi Miyama
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309d3910b9
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implement previous button refers #91
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2019-10-29 13:45:12 +01:00 |
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max
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67d41e333f
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Test With VFX Graph and volumetric Fog in "Max Fun"
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2019-10-28 23:45:27 +01:00 |
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Chikashi Miyama
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058856b32e
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fix bug
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2019-10-28 21:34:04 +01:00 |
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Chikashi Miyama
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2732031f78
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add one button advance feature
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2019-10-27 22:28:47 +01:00 |
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Chikashi Miyama
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2c3f13fc1d
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Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
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2019-10-27 22:10:22 +01:00 |
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Chikashi Miyama
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964ab7f2ee
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add state message pass from unity to pd
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2019-10-27 22:09:18 +01:00 |
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max
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56b2d408e9
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Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
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2019-10-27 19:49:06 +01:00 |
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max
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7ab377b9a0
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VFX Graph Test
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2019-10-27 19:48:59 +01:00 |
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Chikashi Miyama
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6db4dac502
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add example csv
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2019-10-27 17:37:40 +01:00 |
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Chikashi Miyama
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768ce1ed0d
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change the format of UDP communication from Unity to Pd to ascii
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2019-10-27 17:28:00 +01:00 |
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Chikashi Miyama
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1e5d72e80c
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smooth trial
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2019-10-27 15:46:25 +01:00 |
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Chikashi Miyama
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1757ace208
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add mathematical solution to the stuttering problem
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2019-10-27 12:52:36 +01:00 |
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Chikashi Miyama
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7b273e2b8a
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add midi clock
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2019-10-27 11:21:33 +01:00 |
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