max
4d2ef09d2c
Added First Project
2020-01-13 16:20:47 +01:00
max
18b7ea8ea0
Fixed Basic Fractal Demo
2020-01-07 19:48:04 +01:00
max
1b230c8dbc
Edit Trails
2020-01-07 12:46:35 +01:00
strangerattractor
47330c97ce
Added OneLine FFT Texture and LookupTexture from Value
2020-01-02 13:17:22 +01:00
strangerattractor
ed3a63934a
Added RotateGameObjectClass
...
in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal.
2019-12-22 19:20:06 +01:00
max
33f72e9a6e
Added Partice Keijiro Demos with soundreactivity
2019-12-17 20:25:08 +01:00
max
dc99993523
added Keijiro Point and Line Demo
2019-12-16 21:56:49 +01:00
Chikashi Miyama
17b4217ce4
implement #136
2019-12-12 17:48:03 +01:00
Chikashi Miyama
0ee93bd257
implement #129
2019-12-12 13:28:09 +01:00
Chikashi Miyama
ddf8b0b70c
update AzureDemo scene
2019-12-12 13:16:29 +01:00
max
ee0a47c517
Added Spectrogram Force VFX
2019-12-11 19:48:46 +01:00
max
efa38b7e99
Added Pd CYLsim
2019-12-10 14:38:41 +01:00
Chikashi Miyama
0eec0a6e2f
fix bug #124
2019-12-07 19:20:44 +01:00
Chikashi Miyama
3695f9d175
add project change
2019-12-07 16:23:04 +01:00
max
a757349071
CylMidiController can drive Timeline forwards and Backwards now
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Bug: Playback deosnt stop for reverse.
2019-12-06 17:11:43 +01:00
max
ca5568e94b
Added MidiTransitionController and Changed TimelineController
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For Transitions that finish on the next chosen downbeat
closes #120
2019-12-04 19:14:04 +01:00
max
a23babb550
CYLVESTER MIDI Sim in Pd + VFX QList Demo
2019-12-03 22:36:57 +01:00
Chikashi Miyama
cf9e03fd88
fix bug
2019-12-02 17:33:09 +01:00
Chikashi Miyama
705d72fe28
add qlist transition system
2019-11-30 11:40:15 +01:00
strangerattractor
cdc0a7139d
Extended Force Demo
2019-11-27 18:55:11 +01:00
max
5bd781db21
PitchTracking Demo and Small Improvments (Logging)
2019-11-22 18:38:28 +01:00
strangerattractor
d3b5430712
Add Highres Sphere and AnimShaderTests
2019-11-21 21:03:07 +01:00
max
c339918c68
Coded Plane correctly with uvs
2019-11-21 10:44:56 +01:00
max
972e6a6ef4
Spectrogram World Demo Scene (with Problems)
2019-11-18 20:31:44 +01:00
max
f51764016f
Make Spectrogram Scrollable (Expose Index)
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Also, write Reusable Shader for Spectrogram
2019-11-18 12:37:32 +01:00
Chikashi Miyama
f6d6b3f1ae
fix broken demo
2019-11-13 21:19:47 +01:00
max
5eb195439e
Updated Kinect ShaderGraph Demo
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bug found: Kinect texture seems to be actual red channel, not depth channel
2019-11-13 15:33:01 +01:00
max
8771fc96ce
Update Kinect Skeleton Scene (Activated SSR Buggy!)
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Activated Screen Space Reflections.
Might need to deactivate again due to performance and buggieness
Also Activated High Quality for Lights and Reflections in HDRP and HDRP Pipeline
2019-11-12 19:59:16 +01:00
max
54c8e907c4
Force Balls Test
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Emmit Particles with one hand
Attract them with the other
2019-11-09 18:42:47 +01:00
Chikashi Miyama
7f474489a4
add blue movement particle
2019-11-09 16:51:15 +01:00
max
b9360e3fec
KinectSceneGraph Damo Fix
2019-11-06 10:53:47 +01:00
Chikashi Miyama
5d966194fa
add compute shader for creating movement/difference texture
2019-11-04 22:39:02 +01:00
Chikashi Miyama
0808bec831
add kinect point cloud
2019-11-03 23:37:01 +01:00
Chikashi Miyama
9d23608998
add particle emission from right hand
2019-11-03 18:27:55 +01:00
Chikashi Miyama
533ee9c14a
add Joint Bind
2019-11-03 16:05:08 +01:00
Chikashi Miyama
646ac34143
refactor body tracking manager
2019-11-03 15:19:11 +01:00
Chikashi Miyama
be8a4dd1c0
refactor body id structure
2019-11-03 13:29:35 +01:00
Chikashi Miyama
e4d1a9c81f
extend qlist structure
2019-11-01 11:41:06 +01:00
Chikashi Miyama
a49e32d713
Merge branch 'skelton'
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# Conflicts:
# UnityProject/.idea/.idea.UnityProject/.idea/contentModel.xml
# UnityProject/.idea/.idea.UnityProject/.idea/workspace.xml
# UnityProject/Assets/Scenes/Examples/KinectSkeleton/joint.prefab.meta
# UnityProject/Assets/Scripts/VideoInput/Editor.meta
# UnityProject/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta
2019-10-31 21:10:29 +01:00
Chikashi Miyama
fc8999d26c
skeleton implemented
2019-10-31 18:38:58 +01:00
max
e7e1816efd
Animator Tryout
2019-10-31 18:37:03 +01:00
Chikashi Miyama
955434878a
change structure from pull to push for kinect data passing
2019-10-31 13:40:44 +01:00
Chikashi Miyama
66907c8492
fix error
2019-10-31 10:48:04 +01:00
Chikashi Miyama
8fae5f3707
implement #94
2019-10-30 18:45:05 +01:00
Chikashi Miyama
b6bee77635
add looped trigger
2019-10-30 16:02:20 +01:00
Chikashi Miyama
90afb6b074
accept MMC start/stop
2019-10-30 15:01:06 +01:00
Chikashi Miyama
f47aa9b4ea
add pitch tracking demo
2019-10-29 21:47:06 +01:00
Chikashi Miyama
644a50aa11
Noise detector added
2019-10-29 18:52:09 +01:00
Chikashi Miyama
f0647993b0
disable VR in player setting
2019-10-29 18:25:19 +01:00
Chikashi Miyama
16ee791407
remove SteamVR
2019-10-29 17:48:31 +01:00