max
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ea2152cda2
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Corrected FirstProject Markers
|
2020-01-21 23:31:06 +01:00 |
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max
|
ca64fc6b39
|
Added Calculation for TransitionSpeed
to Timline Controller that updates every frame
|
2019-12-11 17:08:52 +01:00 |
|
max
|
8ad6ccf13e
|
Added "Transition in Progress" Monitor to CYLsim
|
2019-12-10 15:56:54 +01:00 |
|
max
|
efa38b7e99
|
Added Pd CYLsim
|
2019-12-10 14:38:41 +01:00 |
|
max
|
9d6e037de9
|
Fixed #125
|
2019-12-06 15:19:36 +01:00 |
|
max
|
324816de02
|
Implement CYLtransitions into MidiTransitionController
Closes #121
|
2019-12-05 22:08:56 +01:00 |
|
max
|
ca5568e94b
|
Added MidiTransitionController and Changed TimelineController
For Transitions that finish on the next chosen downbeat
closes #120
|
2019-12-04 19:14:04 +01:00 |
|
max
|
a23babb550
|
CYLVESTER MIDI Sim in Pd + VFX QList Demo
|
2019-12-03 22:36:57 +01:00 |
|
max
|
5bd781db21
|
PitchTracking Demo and Small Improvments (Logging)
|
2019-11-22 18:38:28 +01:00 |
|
Chikashi Miyama
|
aaf398cd61
|
fix waveform bug
|
2019-11-17 20:47:17 +01:00 |
|
Chikashi Miyama
|
f47aa9b4ea
|
add pitch tracking demo
|
2019-10-29 21:47:06 +01:00 |
|
Chikashi Miyama
|
da4bd8ef2f
|
add signmund
|
2019-10-29 21:20:45 +01:00 |
|
Chikashi Miyama
|
644a50aa11
|
Noise detector added
|
2019-10-29 18:52:09 +01:00 |
|
Chikashi Miyama
|
8f37a14ec2
|
add noise detection
|
2019-10-29 18:19:57 +01:00 |
|
Chikashi Miyama
|
a89bf6e9ae
|
add timbreID feature
|
2019-10-29 15:42:02 +01:00 |
|
Chikashi Miyama
|
c0fd668b01
|
implement #90
|
2019-10-29 14:32:55 +01:00 |
|
Chikashi Miyama
|
309d3910b9
|
implement previous button refers #91
|
2019-10-29 13:45:12 +01:00 |
|
Chikashi Miyama
|
2732031f78
|
add one button advance feature
|
2019-10-27 22:28:47 +01:00 |
|
Chikashi Miyama
|
964ab7f2ee
|
add state message pass from unity to pd
|
2019-10-27 22:09:18 +01:00 |
|
Chikashi Miyama
|
768ce1ed0d
|
change the format of UDP communication from Unity to Pd to ascii
|
2019-10-27 17:28:00 +01:00 |
|
Chikashi Miyama
|
7b273e2b8a
|
add midi clock
|
2019-10-27 11:21:33 +01:00 |
|
Chikashi Miyama
|
0e391466d8
|
add kinect to scenegraph example
|
2019-10-08 23:01:21 +02:00 |
|
Chikashi Miyama
|
6215653edf
|
add spawning by thresholding
|
2019-10-08 00:03:16 +02:00 |
|
Chikashi Miyama
|
25ac95531a
|
add thresholding
|
2019-10-07 18:53:36 +02:00 |
|
Chikashi Miyama
|
cb599bf5ca
|
refer #62
|
2019-10-05 18:09:24 +02:00 |
|
Chikashi Miyama
|
02c73bd350
|
remove level meter from Pd patches
|
2019-10-05 17:40:44 +02:00 |
|
Chikashi Miyama
|
d00d95859f
|
refer #60
|
2019-10-05 14:18:52 +02:00 |
|
Chikashi Miyama
|
9771869b4c
|
drop Pd Backend
|
2019-10-05 06:15:15 +02:00 |
|
Chikashi Miyama
|
f4bf12c735
|
debug print cleaned
|
2019-10-01 15:16:08 +02:00 |
|
Chikashi Miyama
|
acd94e0446
|
update pd patch
|
2019-10-01 15:09:53 +02:00 |
|
Chikashi Miyama
|
325295a089
|
put everything in playmode
|
2019-09-29 21:53:47 +02:00 |
|
Chikashi Miyama
|
a04dbcc5d5
|
Pd backend levelmeters
|
2019-09-29 18:04:26 +02:00 |
|
Chikashi Miyama
|
e30daa57d9
|
refactor spectrum viewer
|
2019-09-29 12:00:16 +02:00 |
|
Chikashi Miyama
|
779e936036
|
add realtime updated levelmeters in Unity Editor
|
2019-09-29 00:19:35 +02:00 |
|
Chikashi Miyama
|
cd1cf21386
|
update analyzer pd patch
|
2019-09-29 00:19:10 +02:00 |
|
Chikashi Miyama
|
2cf35aaf8e
|
add pd backend and pd binaries for win
|
2019-09-25 22:01:13 +02:00 |
|