max
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324816de02
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Implement CYLtransitions into MidiTransitionController
Closes #121
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2019-12-05 22:08:56 +01:00 |
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max
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ca5568e94b
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Added MidiTransitionController and Changed TimelineController
For Transitions that finish on the next chosen downbeat
closes #120
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2019-12-04 19:14:04 +01:00 |
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max
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a23babb550
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CYLVESTER MIDI Sim in Pd + VFX QList Demo
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2019-12-03 22:36:57 +01:00 |
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max
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5bd781db21
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PitchTracking Demo and Small Improvments (Logging)
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2019-11-22 18:38:28 +01:00 |
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Chikashi Miyama
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aaf398cd61
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fix waveform bug
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2019-11-17 20:47:17 +01:00 |
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Chikashi Miyama
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e4d1a9c81f
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extend qlist structure
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2019-11-01 11:41:06 +01:00 |
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Chikashi Miyama
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f47aa9b4ea
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add pitch tracking demo
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2019-10-29 21:47:06 +01:00 |
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Chikashi Miyama
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da4bd8ef2f
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add signmund
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2019-10-29 21:20:45 +01:00 |
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Chikashi Miyama
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644a50aa11
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Noise detector added
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2019-10-29 18:52:09 +01:00 |
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Chikashi Miyama
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8f37a14ec2
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add noise detection
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2019-10-29 18:19:57 +01:00 |
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Chikashi Miyama
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16ee791407
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remove SteamVR
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2019-10-29 17:48:31 +01:00 |
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max
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f185621fdf
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Cleanup
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2019-10-29 16:53:54 +01:00 |
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max
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8e795fb3ea
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Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
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2019-10-29 16:14:33 +01:00 |
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max
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ef2a64b16a
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Cleanup
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2019-10-29 16:13:37 +01:00 |
|
Chikashi Miyama
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a89bf6e9ae
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add timbreID feature
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2019-10-29 15:42:02 +01:00 |
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Chikashi Miyama
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c0fd668b01
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implement #90
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2019-10-29 14:32:55 +01:00 |
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Chikashi Miyama
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309d3910b9
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implement previous button refers #91
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2019-10-29 13:45:12 +01:00 |
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max
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67d41e333f
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Test With VFX Graph and volumetric Fog in "Max Fun"
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2019-10-28 23:45:27 +01:00 |
|
Chikashi Miyama
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2732031f78
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add one button advance feature
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2019-10-27 22:28:47 +01:00 |
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Chikashi Miyama
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964ab7f2ee
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add state message pass from unity to pd
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2019-10-27 22:09:18 +01:00 |
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Chikashi Miyama
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6db4dac502
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add example csv
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2019-10-27 17:37:40 +01:00 |
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Chikashi Miyama
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768ce1ed0d
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change the format of UDP communication from Unity to Pd to ascii
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2019-10-27 17:28:00 +01:00 |
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Chikashi Miyama
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7b273e2b8a
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add midi clock
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2019-10-27 11:21:33 +01:00 |
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Chikashi Miyama
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0e391466d8
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add kinect to scenegraph example
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2019-10-08 23:01:21 +02:00 |
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Chikashi Miyama
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6215653edf
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add spawning by thresholding
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2019-10-08 00:03:16 +02:00 |
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Chikashi Miyama
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25ac95531a
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add thresholding
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2019-10-07 18:53:36 +02:00 |
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Chikashi Miyama
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cb599bf5ca
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refer #62
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2019-10-05 18:09:24 +02:00 |
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Chikashi Miyama
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02c73bd350
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remove level meter from Pd patches
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2019-10-05 17:40:44 +02:00 |
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Chikashi Miyama
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d00d95859f
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refer #60
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2019-10-05 14:18:52 +02:00 |
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Chikashi Miyama
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9771869b4c
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drop Pd Backend
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2019-10-05 06:15:15 +02:00 |
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Chikashi Miyama
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f5c66e8991
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fix installer bug
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2019-10-02 10:38:46 +02:00 |
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Chikashi Miyama
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f4bf12c735
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debug print cleaned
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2019-10-01 15:16:08 +02:00 |
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Chikashi Miyama
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acd94e0446
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update pd patch
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2019-10-01 15:09:53 +02:00 |
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Chikashi Miyama
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325295a089
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put everything in playmode
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2019-09-29 21:53:47 +02:00 |
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Chikashi Miyama
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a04dbcc5d5
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Pd backend levelmeters
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2019-09-29 18:04:26 +02:00 |
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Chikashi Miyama
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e30daa57d9
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refactor spectrum viewer
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2019-09-29 12:00:16 +02:00 |
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Chikashi Miyama
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779e936036
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add realtime updated levelmeters in Unity Editor
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2019-09-29 00:19:35 +02:00 |
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Chikashi Miyama
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cd1cf21386
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update analyzer pd patch
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2019-09-29 00:19:10 +02:00 |
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Chikashi Miyama
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2cf35aaf8e
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add pd backend and pd binaries for win
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2019-09-25 22:01:13 +02:00 |
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