Chikashi Miyama
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6db4dac502
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add example csv
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2019-10-27 17:37:40 +01:00 |
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Chikashi Miyama
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768ce1ed0d
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change the format of UDP communication from Unity to Pd to ascii
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2019-10-27 17:28:00 +01:00 |
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Chikashi Miyama
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1e5d72e80c
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smooth trial
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2019-10-27 15:46:25 +01:00 |
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Chikashi Miyama
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1757ace208
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add mathematical solution to the stuttering problem
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2019-10-27 12:52:36 +01:00 |
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Chikashi Miyama
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7b273e2b8a
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add midi clock
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2019-10-27 11:21:33 +01:00 |
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Chikashi Miyama
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e764e1e546
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move azure kinect sample to Third party folder
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2019-10-26 22:49:14 +02:00 |
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Chikashi Miyama
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386757c9d7
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add midi logger
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2019-10-26 22:45:33 +02:00 |
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Chikashi Miyama
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cf59b7f739
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handle raw midi data
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2019-10-26 22:15:30 +02:00 |
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Chikashi Miyama
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b56eacd72e
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add input viewer field
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2019-10-26 19:19:54 +02:00 |
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max
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53c1b2d7b5
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Azure Kinect Demos
Bought the asset to test with
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2019-10-26 11:04:12 +02:00 |
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max
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b44743ba07
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Max Shader Graph Advance
- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
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2019-10-16 12:24:21 +02:00 |
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max
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b5caf76263
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Added Higher Resolution Plane + Create-Plane Script.
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2019-10-15 17:13:45 +02:00 |
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max
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039e4a27d6
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Max Kinect Effect SahderGraph
Max Kinect Effect now gives position info from red-channel to shader.
Bug: Resolutio of Z is not very precize.
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2019-10-14 21:13:28 +02:00 |
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Chikashi Miyama
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0e391466d8
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add kinect to scenegraph example
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2019-10-08 23:01:21 +02:00 |
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Chikashi Miyama
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53d7b5c498
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improve column behaviour
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2019-10-08 22:31:27 +02:00 |
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Chikashi Miyama
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6215653edf
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add spawning by thresholding
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2019-10-08 00:03:16 +02:00 |
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Chikashi Miyama
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25ac95531a
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add thresholding
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2019-10-07 18:53:36 +02:00 |
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Chikashi Miyama
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f645fbbfc9
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add some shader graph demo
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2019-10-05 20:15:26 +02:00 |
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Chikashi Miyama
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cb599bf5ca
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refer #62
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2019-10-05 18:09:24 +02:00 |
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Chikashi Miyama
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02c73bd350
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remove level meter from Pd patches
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2019-10-05 17:40:44 +02:00 |
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Chikashi Miyama
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67eeb972e6
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add spectrogram texture generator
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2019-10-05 16:49:30 +02:00 |
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Chikashi Miyama
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d00d95859f
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refer #60
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2019-10-05 14:18:52 +02:00 |
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Chikashi Miyama
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a2d9a37e55
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add some initial effort for FFT texture
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2019-10-05 11:38:46 +02:00 |
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Chikashi Miyama
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9771869b4c
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drop Pd Backend
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2019-10-05 06:15:15 +02:00 |
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Chikashi Miyama
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2ceca4eec1
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add sample content from unity
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2019-10-05 05:53:36 +02:00 |
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Chikashi Miyama
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15c64d45c4
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filename chane
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2019-10-05 05:53:09 +02:00 |
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Chikashi Miyama
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4a679453af
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fix 2019 errors
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2019-10-04 21:58:32 +02:00 |
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Chikashi Miyama
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32bcffb23c
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udpate material for kinect panel
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2019-10-04 21:57:56 +02:00 |
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Chikashi Miyama
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6fb1a1fcac
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add fix kinect demo
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2019-10-04 21:52:26 +02:00 |
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Chikashi Miyama
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0dac7a812d
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fix VFX
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2019-10-04 20:30:18 +02:00 |
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Chikashi Miyama
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d668026a93
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fix post script demo
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2019-10-04 20:15:15 +02:00 |
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Chikashi Miyama
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983e3ff7a3
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fix mapping demo
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2019-10-04 19:17:11 +02:00 |
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Chikashi Miyama
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960689def7
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update Pd Backend Demo
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2019-10-04 15:36:17 +02:00 |
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Chikashi Miyama
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377dd40a98
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fix #56
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2019-10-04 15:35:23 +02:00 |
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Chikashi Miyama
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6258bd88c5
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removed suspicious materials
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2019-10-03 23:03:13 +02:00 |
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Chikashi Miyama
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907e9d30f7
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add setting
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2019-10-03 21:42:15 +02:00 |
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Chikashi Miyama
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85a3e6a7d5
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add some sample assets
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2019-10-03 21:41:59 +02:00 |
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Chikashi Miyama
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395704e306
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add interactive rendering of post process
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2019-10-03 21:41:34 +02:00 |
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Chikashi Miyama
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073e187b84
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add post process profile
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2019-10-03 21:41:20 +02:00 |
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Chikashi Miyama
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67c0da3280
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enable VFX from the begining
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2019-10-03 19:47:24 +02:00 |
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Chikashi Miyama
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56dc655701
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update initial value for bin
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2019-10-03 19:09:14 +02:00 |
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Chikashi Miyama
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d9855e069e
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implement FFT waterfall
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2019-10-03 19:06:11 +02:00 |
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Chikashi Miyama
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ea699a147f
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add other assets
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2019-10-03 11:43:23 +02:00 |
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Chikashi Miyama
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7e07f4b2cb
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add visual effect graph demo
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2019-10-03 11:43:11 +02:00 |
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Chikashi Miyama
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59d7a9cc4c
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moved PdBackend demo
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2019-10-03 11:42:47 +02:00 |
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Chikashi Miyama
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d7050deec1
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add HDRP material
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2019-10-03 11:38:59 +02:00 |
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Chikashi Miyama
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52402f6494
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add cylvester icon
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2019-10-03 11:38:48 +02:00 |
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Chikashi Miyama
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4565e407ef
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add smoke textures
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2019-10-03 11:38:37 +02:00 |
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Chikashi Miyama
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1557d697e1
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add VFX
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2019-10-03 11:38:22 +02:00 |
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Chikashi Miyama
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8269c559d1
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fix unit tests
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2019-10-02 18:22:15 +02:00 |
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