Commit graph

42 commits

Author SHA1 Message Date
max
8ad6ccf13e Added "Transition in Progress" Monitor to CYLsim 2019-12-10 15:56:54 +01:00
max
efa38b7e99 Added Pd CYLsim 2019-12-10 14:38:41 +01:00
max
9d6e037de9 Fixed #125 2019-12-06 15:19:36 +01:00
max
324816de02 Implement CYLtransitions into MidiTransitionController
Closes #121
2019-12-05 22:08:56 +01:00
max
ca5568e94b Added MidiTransitionController and Changed TimelineController
For Transitions that finish on the next chosen downbeat

closes #120
2019-12-04 19:14:04 +01:00
max
a23babb550 CYLVESTER MIDI Sim in Pd + VFX QList Demo 2019-12-03 22:36:57 +01:00
max
5bd781db21 PitchTracking Demo and Small Improvments (Logging) 2019-11-22 18:38:28 +01:00
Chikashi Miyama
aaf398cd61 fix waveform bug 2019-11-17 20:47:17 +01:00
Chikashi Miyama
e4d1a9c81f extend qlist structure 2019-11-01 11:41:06 +01:00
Chikashi Miyama
f47aa9b4ea add pitch tracking demo 2019-10-29 21:47:06 +01:00
Chikashi Miyama
da4bd8ef2f add signmund 2019-10-29 21:20:45 +01:00
Chikashi Miyama
644a50aa11 Noise detector added 2019-10-29 18:52:09 +01:00
Chikashi Miyama
8f37a14ec2 add noise detection 2019-10-29 18:19:57 +01:00
Chikashi Miyama
16ee791407 remove SteamVR 2019-10-29 17:48:31 +01:00
max
f185621fdf Cleanup 2019-10-29 16:53:54 +01:00
max
8e795fb3ea Merge branch 'master' of https://github.com/chikashimiyama/Soundvision 2019-10-29 16:14:33 +01:00
max
ef2a64b16a Cleanup 2019-10-29 16:13:37 +01:00
Chikashi Miyama
a89bf6e9ae add timbreID feature 2019-10-29 15:42:02 +01:00
Chikashi Miyama
c0fd668b01 implement #90 2019-10-29 14:32:55 +01:00
Chikashi Miyama
309d3910b9 implement previous button refers #91 2019-10-29 13:45:12 +01:00
max
67d41e333f Test With VFX Graph and volumetric Fog in "Max Fun" 2019-10-28 23:45:27 +01:00
Chikashi Miyama
2732031f78 add one button advance feature 2019-10-27 22:28:47 +01:00
Chikashi Miyama
964ab7f2ee add state message pass from unity to pd 2019-10-27 22:09:18 +01:00
Chikashi Miyama
6db4dac502 add example csv 2019-10-27 17:37:40 +01:00
Chikashi Miyama
768ce1ed0d change the format of UDP communication from Unity to Pd to ascii 2019-10-27 17:28:00 +01:00
Chikashi Miyama
7b273e2b8a add midi clock 2019-10-27 11:21:33 +01:00
Chikashi Miyama
0e391466d8 add kinect to scenegraph example 2019-10-08 23:01:21 +02:00
Chikashi Miyama
6215653edf add spawning by thresholding 2019-10-08 00:03:16 +02:00
Chikashi Miyama
25ac95531a add thresholding 2019-10-07 18:53:36 +02:00
Chikashi Miyama
cb599bf5ca refer #62 2019-10-05 18:09:24 +02:00
Chikashi Miyama
02c73bd350 remove level meter from Pd patches 2019-10-05 17:40:44 +02:00
Chikashi Miyama
d00d95859f refer #60 2019-10-05 14:18:52 +02:00
Chikashi Miyama
9771869b4c drop Pd Backend 2019-10-05 06:15:15 +02:00
Chikashi Miyama
f5c66e8991 fix installer bug 2019-10-02 10:38:46 +02:00
Chikashi Miyama
f4bf12c735 debug print cleaned 2019-10-01 15:16:08 +02:00
Chikashi Miyama
acd94e0446 update pd patch 2019-10-01 15:09:53 +02:00
Chikashi Miyama
325295a089 put everything in playmode 2019-09-29 21:53:47 +02:00
Chikashi Miyama
a04dbcc5d5 Pd backend levelmeters 2019-09-29 18:04:26 +02:00
Chikashi Miyama
e30daa57d9 refactor spectrum viewer 2019-09-29 12:00:16 +02:00
Chikashi Miyama
779e936036 add realtime updated levelmeters in Unity Editor 2019-09-29 00:19:35 +02:00
Chikashi Miyama
cd1cf21386 update analyzer pd patch 2019-09-29 00:19:10 +02:00
Chikashi Miyama
2cf35aaf8e add pd backend and pd binaries for win 2019-09-25 22:01:13 +02:00