Commit graph

113 commits

Author SHA1 Message Date
Chikashi Miyama
fc8999d26c skeleton implemented 2019-10-31 18:38:58 +01:00
max
e7e1816efd Animator Tryout 2019-10-31 18:37:03 +01:00
Chikashi Miyama
955434878a change structure from pull to push for kinect data passing 2019-10-31 13:40:44 +01:00
Chikashi Miyama
66907c8492 fix error 2019-10-31 10:48:04 +01:00
Chikashi Miyama
8fae5f3707 implement #94 2019-10-30 18:45:05 +01:00
Chikashi Miyama
b6bee77635 add looped trigger 2019-10-30 16:02:20 +01:00
Chikashi Miyama
90afb6b074 accept MMC start/stop 2019-10-30 15:01:06 +01:00
Chikashi Miyama
f47aa9b4ea add pitch tracking demo 2019-10-29 21:47:06 +01:00
Chikashi Miyama
644a50aa11 Noise detector added 2019-10-29 18:52:09 +01:00
Chikashi Miyama
f0647993b0 disable VR in player setting 2019-10-29 18:25:19 +01:00
Chikashi Miyama
16ee791407 remove SteamVR 2019-10-29 17:48:31 +01:00
Chikashi Miyama
1acdf7ecea fix TimbreID demo scene 2019-10-29 17:16:29 +01:00
max
f185621fdf Cleanup 2019-10-29 16:53:54 +01:00
max
8e795fb3ea Merge branch 'master' of https://github.com/chikashimiyama/Soundvision 2019-10-29 16:14:33 +01:00
max
ef2a64b16a Cleanup 2019-10-29 16:13:37 +01:00
Chikashi Miyama
a89bf6e9ae add timbreID feature 2019-10-29 15:42:02 +01:00
Chikashi Miyama
309d3910b9 implement previous button refers #91 2019-10-29 13:45:12 +01:00
max
67d41e333f Test With VFX Graph and volumetric Fog in "Max Fun" 2019-10-28 23:45:27 +01:00
Chikashi Miyama
058856b32e fix bug 2019-10-28 21:34:04 +01:00
Chikashi Miyama
2732031f78 add one button advance feature 2019-10-27 22:28:47 +01:00
Chikashi Miyama
2c3f13fc1d Merge branch 'master' of https://github.com/chikashimiyama/Soundvision 2019-10-27 22:10:22 +01:00
Chikashi Miyama
964ab7f2ee add state message pass from unity to pd 2019-10-27 22:09:18 +01:00
max
56b2d408e9 Merge branch 'master' of https://github.com/chikashimiyama/Soundvision 2019-10-27 19:49:06 +01:00
max
7ab377b9a0 VFX Graph Test 2019-10-27 19:48:59 +01:00
Chikashi Miyama
768ce1ed0d change the format of UDP communication from Unity to Pd to ascii 2019-10-27 17:28:00 +01:00
Chikashi Miyama
1e5d72e80c smooth trial 2019-10-27 15:46:25 +01:00
Chikashi Miyama
1757ace208 add mathematical solution to the stuttering problem 2019-10-27 12:52:36 +01:00
Chikashi Miyama
7b273e2b8a add midi clock 2019-10-27 11:21:33 +01:00
Chikashi Miyama
e764e1e546 move azure kinect sample to Third party folder 2019-10-26 22:49:14 +02:00
Chikashi Miyama
386757c9d7 add midi logger 2019-10-26 22:45:33 +02:00
Chikashi Miyama
cf59b7f739 handle raw midi data 2019-10-26 22:15:30 +02:00
max
b44743ba07 Max Shader Graph Advance
- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
2019-10-16 12:24:21 +02:00
Chikashi Miyama
6215653edf add spawning by thresholding 2019-10-08 00:03:16 +02:00
Chikashi Miyama
25ac95531a add thresholding 2019-10-07 18:53:36 +02:00
Chikashi Miyama
cb599bf5ca refer #62 2019-10-05 18:09:24 +02:00
Chikashi Miyama
67eeb972e6 add spectrogram texture generator 2019-10-05 16:49:30 +02:00
Chikashi Miyama
d00d95859f refer #60 2019-10-05 14:18:52 +02:00
Chikashi Miyama
a2d9a37e55 add some initial effort for FFT texture 2019-10-05 11:38:46 +02:00
Chikashi Miyama
9771869b4c drop Pd Backend 2019-10-05 06:15:15 +02:00
Chikashi Miyama
2ceca4eec1 add sample content from unity 2019-10-05 05:53:36 +02:00
Chikashi Miyama
983e3ff7a3 fix mapping demo 2019-10-04 19:17:11 +02:00
Chikashi Miyama
377dd40a98 fix #56 2019-10-04 15:35:23 +02:00
Chikashi Miyama
907e9d30f7 add setting 2019-10-03 21:42:15 +02:00
Chikashi Miyama
56dc655701 update initial value for bin 2019-10-03 19:09:14 +02:00
Chikashi Miyama
d9855e069e implement FFT waterfall 2019-10-03 19:06:11 +02:00
Chikashi Miyama
ea699a147f add other assets 2019-10-03 11:43:23 +02:00
Chikashi Miyama
837d1bdf85 add ball scaling example 2019-10-02 18:17:08 +02:00
Chikashi Miyama
acd94e0446 update pd patch 2019-10-01 15:09:53 +02:00
Chikashi Miyama
325295a089 put everything in playmode 2019-09-29 21:53:47 +02:00
Chikashi Miyama
a04dbcc5d5 Pd backend levelmeters 2019-09-29 18:04:26 +02:00
Chikashi Miyama
e30daa57d9 refactor spectrum viewer 2019-09-29 12:00:16 +02:00
Chikashi Miyama
78023946cd close #28 2019-09-28 20:17:39 +02:00
Chikashi Miyama
dd9dfdeb2f add selection system 2019-09-28 12:53:22 +02:00
Chikashi Miyama
2cf35aaf8e add pd backend and pd binaries for win 2019-09-25 22:01:13 +02:00
Chikashi Miyama
b9ab16e31b add example1 2019-08-17 17:47:01 +02:00
Chikashi Miyama
f1be7f8056 add copyright and build number 2019-07-13 20:24:19 +02:00
Chikashi Miyama
175892a576 implement both kinect and pd integration 2019-07-07 22:00:44 +02:00
Chikashi Miyama
fc5b6ef041 point cloud in progress 2019-07-07 17:56:52 +02:00
Chikashi Miyama
4ba933ac3f optimize IRSensor data retrival using R16 texture format and unsafe IntPtr 2019-07-07 13:26:16 +02:00
Chikashi Miyama
82ab0c5e75 add Kinect Manager 2019-07-07 09:39:46 +02:00
Chikashi Miyama
1b4866e74e add unit tests for kinect related classse 2019-07-07 00:17:26 +02:00
Chikashi Miyama
dc280b7071 add projects 2019-07-06 16:24:26 +02:00
Chikashi Miyama
3441b7b4b9 change the name of project folder + import submodule 2019-07-06 14:50:40 +02:00
Renamed from CylVision/Assembly-CSharp.csproj (Browse further)