max
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b9360e3fec
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KinectSceneGraph Damo Fix
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2019-11-06 10:53:47 +01:00 |
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Chikashi Miyama
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5d966194fa
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add compute shader for creating movement/difference texture
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2019-11-04 22:39:02 +01:00 |
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Chikashi Miyama
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0808bec831
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add kinect point cloud
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2019-11-03 23:37:01 +01:00 |
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Chikashi Miyama
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9d23608998
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add particle emission from right hand
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2019-11-03 18:27:55 +01:00 |
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Chikashi Miyama
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533ee9c14a
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add Joint Bind
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2019-11-03 16:05:08 +01:00 |
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Chikashi Miyama
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646ac34143
|
refactor body tracking manager
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2019-11-03 15:19:11 +01:00 |
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Chikashi Miyama
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be8a4dd1c0
|
refactor body id structure
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2019-11-03 13:29:35 +01:00 |
|
Chikashi Miyama
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e4d1a9c81f
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extend qlist structure
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2019-11-01 11:41:06 +01:00 |
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Chikashi Miyama
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a49e32d713
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Merge branch 'skelton'
# Conflicts:
# UnityProject/.idea/.idea.UnityProject/.idea/contentModel.xml
# UnityProject/.idea/.idea.UnityProject/.idea/workspace.xml
# UnityProject/Assets/Scenes/Examples/KinectSkeleton/joint.prefab.meta
# UnityProject/Assets/Scripts/VideoInput/Editor.meta
# UnityProject/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta
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2019-10-31 21:10:29 +01:00 |
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Chikashi Miyama
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fc8999d26c
|
skeleton implemented
|
2019-10-31 18:38:58 +01:00 |
|
max
|
e7e1816efd
|
Animator Tryout
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2019-10-31 18:37:03 +01:00 |
|
Chikashi Miyama
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955434878a
|
change structure from pull to push for kinect data passing
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2019-10-31 13:40:44 +01:00 |
|
Chikashi Miyama
|
66907c8492
|
fix error
|
2019-10-31 10:48:04 +01:00 |
|
Chikashi Miyama
|
8fae5f3707
|
implement #94
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2019-10-30 18:45:05 +01:00 |
|
Chikashi Miyama
|
b6bee77635
|
add looped trigger
|
2019-10-30 16:02:20 +01:00 |
|
Chikashi Miyama
|
90afb6b074
|
accept MMC start/stop
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2019-10-30 15:01:06 +01:00 |
|
Chikashi Miyama
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f47aa9b4ea
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add pitch tracking demo
|
2019-10-29 21:47:06 +01:00 |
|
Chikashi Miyama
|
644a50aa11
|
Noise detector added
|
2019-10-29 18:52:09 +01:00 |
|
Chikashi Miyama
|
f0647993b0
|
disable VR in player setting
|
2019-10-29 18:25:19 +01:00 |
|
Chikashi Miyama
|
16ee791407
|
remove SteamVR
|
2019-10-29 17:48:31 +01:00 |
|
Chikashi Miyama
|
1acdf7ecea
|
fix TimbreID demo scene
|
2019-10-29 17:16:29 +01:00 |
|
max
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f185621fdf
|
Cleanup
|
2019-10-29 16:53:54 +01:00 |
|
max
|
8e795fb3ea
|
Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
|
2019-10-29 16:14:33 +01:00 |
|
max
|
ef2a64b16a
|
Cleanup
|
2019-10-29 16:13:37 +01:00 |
|
Chikashi Miyama
|
a89bf6e9ae
|
add timbreID feature
|
2019-10-29 15:42:02 +01:00 |
|
Chikashi Miyama
|
309d3910b9
|
implement previous button refers #91
|
2019-10-29 13:45:12 +01:00 |
|
max
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67d41e333f
|
Test With VFX Graph and volumetric Fog in "Max Fun"
|
2019-10-28 23:45:27 +01:00 |
|
Chikashi Miyama
|
058856b32e
|
fix bug
|
2019-10-28 21:34:04 +01:00 |
|
Chikashi Miyama
|
2732031f78
|
add one button advance feature
|
2019-10-27 22:28:47 +01:00 |
|
Chikashi Miyama
|
2c3f13fc1d
|
Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
|
2019-10-27 22:10:22 +01:00 |
|
Chikashi Miyama
|
964ab7f2ee
|
add state message pass from unity to pd
|
2019-10-27 22:09:18 +01:00 |
|
max
|
56b2d408e9
|
Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
|
2019-10-27 19:49:06 +01:00 |
|
max
|
7ab377b9a0
|
VFX Graph Test
|
2019-10-27 19:48:59 +01:00 |
|
Chikashi Miyama
|
768ce1ed0d
|
change the format of UDP communication from Unity to Pd to ascii
|
2019-10-27 17:28:00 +01:00 |
|
Chikashi Miyama
|
1e5d72e80c
|
smooth trial
|
2019-10-27 15:46:25 +01:00 |
|
Chikashi Miyama
|
1757ace208
|
add mathematical solution to the stuttering problem
|
2019-10-27 12:52:36 +01:00 |
|
Chikashi Miyama
|
7b273e2b8a
|
add midi clock
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2019-10-27 11:21:33 +01:00 |
|
Chikashi Miyama
|
e764e1e546
|
move azure kinect sample to Third party folder
|
2019-10-26 22:49:14 +02:00 |
|
Chikashi Miyama
|
386757c9d7
|
add midi logger
|
2019-10-26 22:45:33 +02:00 |
|
Chikashi Miyama
|
cf59b7f739
|
handle raw midi data
|
2019-10-26 22:15:30 +02:00 |
|
max
|
b44743ba07
|
Max Shader Graph Advance
- Gradients of Depth Camera to different Colors
- Base Color becomes transparent on boolean true
|
2019-10-16 12:24:21 +02:00 |
|
Chikashi Miyama
|
6215653edf
|
add spawning by thresholding
|
2019-10-08 00:03:16 +02:00 |
|
Chikashi Miyama
|
25ac95531a
|
add thresholding
|
2019-10-07 18:53:36 +02:00 |
|
Chikashi Miyama
|
cb599bf5ca
|
refer #62
|
2019-10-05 18:09:24 +02:00 |
|
Chikashi Miyama
|
67eeb972e6
|
add spectrogram texture generator
|
2019-10-05 16:49:30 +02:00 |
|
Chikashi Miyama
|
d00d95859f
|
refer #60
|
2019-10-05 14:18:52 +02:00 |
|
Chikashi Miyama
|
a2d9a37e55
|
add some initial effort for FFT texture
|
2019-10-05 11:38:46 +02:00 |
|
Chikashi Miyama
|
9771869b4c
|
drop Pd Backend
|
2019-10-05 06:15:15 +02:00 |
|
Chikashi Miyama
|
2ceca4eec1
|
add sample content from unity
|
2019-10-05 05:53:36 +02:00 |
|
Chikashi Miyama
|
983e3ff7a3
|
fix mapping demo
|
2019-10-04 19:17:11 +02:00 |
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